Slime D%26d 5e

  1. Slime D 26d 5e Wiki
  2. Slime D 26d 5e Stats
  3. Slime D 26d 5e Character
  1. A purple slime doesn’t require sleep. The purple slime can breathe air and water. Underwater Camouflage. The purple slime has advantage on Dexterity checks made while underwater. The purple slime makes two spike attacks. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature.
  2. Inara's Vast Library by - Created with GM Binder.

Medium ooze, unaligned

Trolls are massive, predatory species of giant-kin, they are considered 'stupid bastards' by other species of giants except for ogres, who are treated the same way. The most distinctive feature of trolls is their ability to regenerate. If any part of a troll's body is cut off, it will grow back after a while and the felled limb has a chance to evolve into an entirely new troll. The only things. Slime: Skill Focus (Escape Artist), Escape Artist as class skill: Spell Compendium 280 Spider: Skill Focus (Climb), Climb as class skill: Spell Compendium 280 Summoner +2 caster level for Conjuration (summoning) spells: Spell Compendium 281 Time: Improved Initiative: Spell Compendium 281 Transmutation: Spell Focus (transmutation) Unearthed.

Armor Class 13 (natural armor)
Hit Points 16 (3d8 + 3)
Speed 20 ft.

Slime d 26d 5e wiki
STRDEXCONINTWISCHA
9 (-1)16 (+3)12 (+1)2 (-4)14 (+2)2 (-4)

Slime D 26d 5e Wiki

Damage Vulnerabilities cold
Damage Immunities acid, poison, psychic
Condition Immunitiesblinded, charmed, deafened, exhaustion, frightened, poisoned, prone, unconscious
Sensesblindsight 60 ft. (blind beyond this radius), passive Perception 11
Languages
Challenge 1/4 (50 XP)

Charge. If the slime moves at least 15 feet straight toward a target and then hits it with a pseudopod attack on the same turn, the target takes an extra 4 (1d8) bludgeoning damage.

Slippery. The slime has advantage on ability checks and saving throws made to escape a grapple.

Slime D 26d 5e Stats

Standing Leap. The slime's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

ACTIONS

Slime D 26d 5e Character

Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) acid damage.